
The Mourne's
The Mourne's is my first ever game solo dev project focusing on an Endless Solo / Co-op survival wave based experience.
It features the option to play Solo or Online Multiplayer Co-op with my recent update published in November 2022.
Currently has over 220 Wishlists on steam.
-June 2023*
This Project was originally created to help improve my skillset in areas such as...
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Unreal Blueprint Visual Scripting (UI scripting, AI behaviour, Character animation blueprinting, Online Multi-player replication / Steam implementation)
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Level Design for wave-based survival-esque genre games
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General Game Design / Designing for Wave based survival games
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General comfort when it comes to working within Unreal
Main Menu UI (WIP)
This is the first thing to appear when booting up the game, accompanied with some campfire audio to fill the emptiness. Each button besides the "Set name" are functional. This was mainly due to it not functioning fully when I implemented Multiplayer so plan on getting back to it.
Fully functioning Settings UI doing exactly what it says on the tin. The design is barebones at the moment since it's only me working on this project so plan on getting back to this at a later stage but works fully as a proof of concept.


Steam Multi-Player Update
This is a Screenshot from my friends side once I got the first iteration of Multiplayer working using Blueprints / Plugins. Some things didn't Replicate as expected mainly some VFX / Animations but for my first attempt, I was so pleased with this tackling hurdle solo with the help of some guides online. Have since fixed this and managed to get everything implemented Replicated correctly alongside fixing the "jittery" movement when a Player joins the session which I found out was a variable in the Players movement not being Replicated to the server.

